Struct Audio
pub struct Audio { /* private fields */ }Expand description
Decoded audio: one or more channels of equal length at one sample rate. Every sample is finite.
Implementations§
§impl Audio
impl Audio
pub fn new(
sample_rate: SampleRate,
channels: Vec<Vec<f64>>,
) -> Result<Audio, AudioError>
pub fn new( sample_rate: SampleRate, channels: Vec<Vec<f64>>, ) -> Result<Audio, AudioError>
Checks the channels: at least one, all of the same length, every sample finite.
§Errors
Returns an AudioError that names the first failed rule.
pub fn sample_rate(&self) -> SampleRate
pub fn sample_rate(&self) -> SampleRate
Returns the sample rate.
Trait Implementations§
impl StructuralPartialEq for Audio
Auto Trait Implementations§
impl Freeze for Audio
impl RefUnwindSafe for Audio
impl Send for Audio
impl Sync for Audio
impl Unpin for Audio
impl UnsafeUnpin for Audio
impl UnwindSafe for Audio
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T: ?Sized,
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