pub struct VelocityRule {
pub default_track: Percent<Bipolar>,
pub amp_path_power: u8,
pub provenance: Provenance,
}Expand description
How velocity reaches the audio level.
Fields§
§default_track: Percent<Bipolar>The velocity-to-level amount of a new patch.
amp_path_power: u8The power applied to envelope times velocity on the way to the audio gain.
provenance: ProvenanceWhere the rule comes from. A reading of the source stays interim until a render confirms it.
Trait Implementations§
Source§impl Clone for VelocityRule
impl Clone for VelocityRule
impl Copy for VelocityRule
Source§impl Debug for VelocityRule
impl Debug for VelocityRule
Source§impl PartialEq for VelocityRule
impl PartialEq for VelocityRule
impl StructuralPartialEq for VelocityRule
Auto Trait Implementations§
impl Freeze for VelocityRule
impl RefUnwindSafe for VelocityRule
impl Send for VelocityRule
impl Sync for VelocityRule
impl Unpin for VelocityRule
impl UnsafeUnpin for VelocityRule
impl UnwindSafe for VelocityRule
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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